Progress Update After countless hours in Blender, Substance Painter, and Photoshop, I have finally wrapped up the last piece of card art for the Ac...
September 22, 2024
Going Digital Every game starts as nothing more than an idea. Taking that idea from just an idea to something tangible can be a long journey. For b...
April 16, 2024
Atomic Edge Artwork for Action Cards The Art Style The Cold War lasted for over 40 years, yet people tend to think mostly about the 1950s and 1960s...
December 2, 2023
The World of Game Mechanics In the vast universe of board games, game mechanics are the beating heart that drives player engagement and shapes the ...
November 23, 2023
Why Get Into 3D Printing? There’s something special about getting a hold of a custom-built game component – something one-of-a-kind. For some...
October 21, 2023
September saw notable progress in the development of Atomic Edge, with a focus on cleaning up the first design pass as well as the first test of a ...
September 30, 2023
Embarking on your board game design journey is exhilarating, but there’s more to it than just dreaming up epic gameplay. When it’s time...
August 16, 2023
Getting started is always the hardest part of any endeavor, especially a long-term project like developing a game. The finish line can feel so far ...
August 9, 2023
In the world of game development, iteration is essential. It’s about refining, tweaking, and sometimes, letting go. Playtesting is an invalua...
July 31, 2023
The Birth of Atomic Edge Board games don’t just materialize out of thin air. Our first game, Atomic Edge, is no different. The journey began ...
July 12, 2023
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